Before installing this mod, or any other, make sure you have done a proper backup, in order to avoid the hassles of installing/uninstalling the entire game and make your life easier if you run across any problems. If you don't know how to properly do this, check this wonderful thread:
Building and Maintaining a Clean Install
Once that is done, just extract the contents of this mod to your BGII folder (if you’re installing on a Tutu/BGT or a PS:T game, point to that folder instead), make sure you haven't got any Infinity Engine applications such as Shadow Keeper or Near Infinity open, and run the Setup-Item_Pack.exe. You'll be asked what do with each component (all of them are optional).
I. Compatibility
This is a WeiDU mod, so it should work well along with such others. If you have other item-affecting mods, be warned that Components 3., 4. & 12. from
this mod overwrite items, so you'll only get to see their version or mine of the items in question, depending on your install order. From version 2.0 onwards, the mod is fully compatible with both BG1&2 Enhanced Editions (Planescape:Torment component is untested on PST:EE).
Some of the items provide spell-like abilities. These are taken from the vanilla game's spells, so if you have Spell Revisions installed or any
similar spell mod, said changes will be accounted for. In other words, Item Pack will use, when appropriate, any modified version of spells you have, provided it's installed AFTER them (there's only
one exception, which should be obvious enough by the item's description).
In order to see all the items, you should install Item Pack AFTER the following:
- Tactics' Gebhard Blucher's Improved Mae'Var
- Item Upgrade
- Anishai One Day NPC
- Questpack's Additional Shadow Thieves' Content
Note that those aren’t necessary for Item Pack to work. But if you want them, they should be installed before.
You'll have to start a new game in order to enjoy the full contents of this mod.
II. Components
1. Item Pack
This is the mod's main component. It will add 45 brand new items to the game, with some of them taken from the Icewind Dale series & Planescape: Torment, although modified in several cases. The items themselves are
dispersed throughout the game: some of them can be bought in stores, others will be in possession of enemies or other NPCs. In two particular instances, two of the new items will replace vanilla ones as quest
rewards (don't worry, you can still get those somewhere else).
Cespenar will forge a new item for you as well.
There are two spoiler files included with the mod with the abilities for each item and their exact location if you're curious, though I recommend not using them on the first playthrough.
2. Extra Items
Adds a pair of Boots of Speed and a Potion Case to Ribald, a Bag of Holding to one of the containers near the Jailkeep Golem in Chateau Irenicus, the Cloak of Balduran to one of the
chests in Irenicus' room, an extra chunk of Illithium to Neb so you can upgrade the Mace of Disruption and complete Sir Sarles' quest at the same time, and 5 extra tokens for the slot machine in
Spellhold.
3. Tweaked Items
This component will tweak several items so that:
- The Greenstone is changed to provide its immunity effects simply by being equipped
- The same goes for the Shield Amulet
- The Darksteel Shield's resistance to Poison is changed to resistance to Electricity
- The Scarlet Ninja-to will now be equippable by fighter classes (except Beastmaster) and thieves
- The Studded Leather of Thorns +6 will now inflict 3D4 points of Fire damage (instead of just 1D4) and provide a small measure of Fire resistance (+25%)
- The upgraded Short Sword of Mask has double chance (30%) of triggering both of its special abilities
- The Ring of Protection - Warder's Signet is now of +5 enchantment (which is the P&P maximum) and gets a new BAM as well
- The Staff of Arundel now provides +2 AC bonus, 30% resistance to Fire/Cold (instead of just 10%), and bonus spells are replaced with a once/day cast of Iron Skins
- The Mercykiller Ring will now add a +1 bonus to Backstab multiplier in addition to its vanilla abilities and also gets a new BAM
- The Rod of Smiting is usable by all classes
- The Club of Detonation +5 will now trigger a party friendly Fireball upon 15% of all successful hits. Unfinished Business' expanded item description for it is included
- The Harbinger Sword will trigger a friendly Fireball as well
- The Girdle of Fortitude is changed to set Constitution to 18 by being equipped instead of once/day
- The Cloak of the Stars will convey a +1 THAC0 bonus while equipped, as well as SET mastery in Darts
- Malla's Soul Stone's cast of Neutralize Poison is replaced by plain immunity to Poison and Disease, as well as providing +1 Strength and +1 AC in addition to its other stat bonuses
- Jerrod's Mace will now provide immunity to Poison and Bleeding effects while equipped
- The Shakti Figurine has twice the duration (8 rounds) and sets mastery in Short Sword instead of just specialization.
- The Storm Star +5 mace provides 50% resistance to Electricity (instead of just 20%) and has a 15% chance of triggering a Chain Lightning (instead of 5%).
In all cases the item descriptions are updated to reflect the changes.
If installed on Tutu, the Greenstone and the Shield Amulet will be affected in the BG1 portion of the game too.
4. Convenient Free Action Items
This will change the Flail of Ages, Ixil's Spike, and the Ring of Free Action so that they no longer prevent the wielder from being hasted (they will still provide protection against hold, slow, and other similar effects).
If installed on Tutu, the Ring of Free Action will be affected in the BG1 portion of the game too.
5. More Distinguishable Items
This component will change the inventory BAMs for the Ring of Regeneration, the Girdle of Fortitude, the Saving Grace shield, the Defender of Easthaven flail, the Robe of Vecna,
Dak'kon's Katana, the Sensate Amulet, Vhailor’s Helm, the Skull of the Lich, the Mercykiller Ring, the Plate of Balduran, Edwin’s Amulet, the Scarlet Ninja-To, Everard’s Morning Star,
Everard’s Sling, Jerrod’s Mace, Mauler’s Arm, The Sleeper, Malla’s Soul Stone, and Wong Fei’s Ioun Stone. Previously, all of them shared BAMs with other existing items. They should all stand out now.
A new Werewolf paperdoll for the Shapeshifter class is included as well.
6. Familiar Faces
This will make Joluv and Deidre appear in Amkethran's Inn, in case you forgot to buy something or didn't have enough funds while in SoA.
7. More Work for Cromwell
This component will allow Cromwell to forge more items for you. The list of recipes is as follows (highlight to see the components required):
Ring of Protection +2 |
Cloak of Protection +2 |
Mace of Disruption +2 |
2 Rings of Protection +1 1 Diamond 5.000 Gold
|
2 Cloaks of Protection +1 1 Rogue Stone 5.000 Gold
|
Mace of Disruption +1 Extra Chunk of Illithium 7.500 Gold
|
Ilbratha +3 |
Belm +4 |
Jhor the Bleeder +4 |
Ilbratha +1 1 Scroll of Mirror Image 1 King's Tear 7.500 Gold
|
Belm +2 1 Emerald 15.000 Gold
|
Jhor the Bleeder +2 2 Poisoned Throwing Daggers 7.500 gold
|
Adjatha the Drinker +4 |
Periapt of Proof Against Poison |
Mauler's Arm +4 |
Adjatha the Drinker +2 2 Bloodstone gems 7.500 gold
|
Amulet of Protection +1 3 Jasper Gems 5.000 gold
|
Mauler's Arm +2 King's Tear Potion of Hill Giant Strength 15.000 gold
|
Reflection Shield +3 |
Dak'kon's Katana +4 |
Reflection Shield +1 2 Scrolls of Protection from Normal Missiles Star Sapphire 5.000 gold
|
Scroll of Chaos 20.000 gold
|
8. Pocket Store
This component will enable a new vendor in the pocket plane, mainly for dumping stuff purposes, though he has 2 new items for sale as well (these are not included in the main component). In order for him to appear, you need to have rescued (killed) Dola Fadoon, the genie being tortured near the entrance of Ust Natha. If you talk to him after the destruction of Saradush, he will help you a bit with your upgrade components (you can get another copy of either the Heart of the Damned, the Bowstring of Gond, or the Eye of Tyr, just once).
9. Item Pack for Tutu/BGT
Adds a small amount of the main component's items to the BG1 part of the game. The items added are (highlight to read):
Black Wolf Amulet, Gauntlets of Elven Might, Helm of the Trusted Defender, Blur Deck, Jester's Bag of Holding, Serpent's Ring, Clasp of Bron's Cloak, Ring of Dwarven Bone, Holy Chaos! Deck, Oil of Second Chances, Mummy's Tea, Boots of the Forgotten Ones, and the Tome of Sacred Verse.
Furthermore, a Bag of Holding is added to Winthrop's shop, two scrolls of Knock are added to the Priests' Quarters in Candlekeep, as well as new BAMs for Perdue's Sword, Edwin's Amulet, History of the Sisters of Light and Darkness, and the Vial of Mysterious Liquid. There's also a new item exclusive to the BG1 part of the game: Ulcaster Academy Ring, which is added to the The Vampire Sword as a reward for giving Ulcaster the Idol of Koza and the Ancient Armor.
As with the main component, there's a spoiler file with their exact locations inside the mod's directory.
10. +X% Elemental Damage
Making use of Ascension64’s ToBEx magic, this component will add 5 new items with the +X% Elemental Damage ability. There’s one item for each “element” (acid, cold, fire, electricity, and magic), and each of them
will increase their respective element’s damage by 20%. This component is based on (and requires) ToBEx Beta0021_test_110709 or greater.
If playing BG2:EE or EE:T, whis component will be unavailable and instead the items will be included with the main component.
There’s a spoiler file with the items’ locations inside the mod’s directory as well.
11. Item Pack for Planescape:Torment
Unlike the previous ones, this component modifies the items by patching, although since modding for PS:T is so scarce, it hardly matters. I made this with all of
Qwinn's excellent mods installed, so no need to worry about compatibility with those. All modified items
have their descriptions updated as well.
This component makes the following changes:
- The following items are now stackable: Minor & Greater Dustman Embalming Charms, Mirrors of Imaging, Rods of Mordron Might, Notched daggers, Phantom daggers, Abyssal Pipes
- Emoric's store now has an infinite stack of both Embalming Charms
- Assassin's Knuckles and Club of Nettles are now usable by Annah
- Magus' Guard is now usable by everyone (save for Morte & Nordom)
- Magus' Shield is now usable by everyone (save for Morte & Nordom)
- Included a detailed description for the Axe of the Jester's effects
- Restored the previously unavailable Indep Earring. Only usable by Annah, this earring is now added to Quint's shop in the Buried Village
- Added the previously unavailable Lower Planes' Vermin Armor. Only usable by Annah, it's added to Crumplecrunch's store. As the item had no special properties, I've also taken the liberty to add
bonuses according to what an armor upgrade for Annah would be at that point in the game: AC 2, +2 THAC0, +25% Pick Pocket Skill Bonus, +35% Stealth Skill Bonus
- Added new BAMs for Gehraise's Ring, Gorgon Salve, Kaarlac's Knife, and Tear of Salieru-Dei
- Adahn's Dagger: raised its Enchantment level to +3 and doubled its selling price
- Ascension: raised its Enchantment level to +3
- Butcherer of Innocents: raised its Enchantment level to +3
- Celestial Fire: increased AC bonus from +2 to +3 and THAC0 bonus from +2 to +3 to match Enchantment Level, increased relevant physical resistance from +10% to +15%
- Enlightment: raised its Enchantment level to +3
- Eye of Vecna: changed -3 INT penalty into a +3 bonus (why would a lich archmage's eye REDUCE Intelligence?? Probably to balance the extra spells, which are mostly useless anyway because practically every
enemy has magic resistance. Now it's actually useful as it befits an item of its magnitude)
- Ogre Gauntlets: made them a miscellaneous item that grants 19 STR instead of a weapon, also extended usability to all non-mages
- Reason: raised its Enchantment level to +3
- Dhall's Quill: increased its +1 permanent Lore bonus to +10
- Xacharia's Liver: before it was merely flavor junk, now it's a one-time use item that provides a permanent +1 bonus to ranged weapons and damage (only usable by Nordom)
- Included a detailed description for the Number of Ku'u Yin
- Tattoo of Annah: raised thieving skills bonuses from +3% to +10%
- Tattoo of Devouring Vermin: raised Acid Resistance bonus from +5% to +25%, raised saving throws VS. Poison bonus from +1 to +5
- Tattoo of Dreams of Es-Annon: raised hit point bonus from +2 to +10, raised saving throws VS. Spell bonus from +1 to +2
- Tattoo of Enduring: raised hit point bonus from +3 to +6
- Tattoo of Greater Enduring: raised hit point bonus from +9 to +18
- Tattoo of Grosuk's Demise, Tattoo of the Black-Barbed Maze, Tattoo of the Restless Dead, Tattoo of Sebastion's End, Tattoo of the Anarchists, Tattoo of Spite, and
Tattoo of the Bonesinger now have 33 charges each
- Tattoo of Ignus: raised Constitution bonus from +1 to +2, raised hit point bonus from +3 to +10
- Tattoo of Tenement of Shadows: raised Stealth bonus from +15% to +25%
- Tattoo of the Master Thief: raised thieving skills bonuses from +5% to +10%
- Tattoo of Silent Coins: raised equipped Pickpocket bonus from +5% to +10%, raised permanent Pickpocket bonus from +3% to +5%
- Tattoo of the Sensates: raised Lore bonus from +3 to +10, Sensory Touch now has 33 charges
- Tattoo of the Skull: now adds 10% physical resistance
- Tattoo of the Tale-Weaver: raised Lore bonus from +5 to +20
- Tattoo of the Unbroken Circle: raised Cold Resistance bonus from +10% to +35%
- Tattoo of Trist's Savior: raised save VS. Death bonus from +3 to +6
12. Cursed Items
IE veterans will know that cursed items suck, and that at best only careless first timers wil get to "use" them (and even then only once) as was originally intended. This component aims to remedy that, by adding benefits to the items so it's not all drawbacks, hopefully making them appealing enough to at least consider using them.
ITEM |
VANILLA |
MODIFIED |
Armor of Missile Attraction
|
● AC 5 (Enchanted +2) ● AC 15 vs. missiles ● Inconsistent description
|
● AC 2 (Enchanted +5) ● AC 12 vs. missiles ● Disables spellcasting (vanilla, but was missing in the description) ● Buying price reduced by 20% ● Added to Lucky Aello in Tutu/BGT ● Added to Ribald in Chapter 2 in BG2
|
Backbiter +3
|
● Enchanted +3 ● Inflicts 3 piercing damage upon the wearer on every succesful hit
|
● Enchanted +3 ● -3 AC penalty ● Added to Osmadi in Tutu/BGT |
Boots of Phasing
|
● +2 AC bonus ● Teleports to an enemy in sight every 3 seconds ● Unavailable
|
● +2 AC bonus ● Teleports to an enemy in sight every 6 seconds (1 round) ● Added to Lucky Aello in Tutu/BGT ● Added to Deril in BG2
|
Bracers of Binding |
● -5 THAC0 penalty ● -5 Damage penalty ● 75% casting failure |
● -5 THAC0 penalty ● -5 Damage penalty ● 75% casting failure ● +5% XP gained ● 75% Resistance to cold, electricity, and fire
|
Ring of Folly
|
● Intelligence set to 3 ● Wisdom set to 3 ● Feeblemind
|
● Intelligence set to 3 ● Feeblemind ● +3 Wisdom
|
Gauntlets of Fumbling
|
● -10 THAC0 penalty ● -2 Dexterity
|
● -10 THAC0 penalty ● -2 Dexterity ● +25% Magic Resistance
|
Helm of Opposite Alignment
|
● Alignment becomes opposite ● Only gettable in BG1 from the Demon Knight in the ground floor of Durlag's Tower ● Unavailable in BG2
|
● Alignment becomes opposite ● Available from the Demon Knight after the final battle in Durlag's Tower ● Added to Stalman in the Guarded Compound in BG2
|
Ring of Clumsiness: 'The Jester's Folly'
|
● Reduces Stealth by -50% ● Reduces DEX by -50% ● 75% casting failure
|
● Reduces Stealth by -50% ● Reduces DEX by -50% ● 75% casting failure ● +10 THAC0 bonus vs. Bards ● +10 Damage bonus vs. Bards
|
T'rachie's Plate
|
● AC -2 (Enchanted +5) ● -1 Movement Rate ● Disables Spellcasting ● Disables Thieving & Stealth ● -2 CON ● -5 CHA ● Available from Ribald in Chapter 6
|
● AC -2 (Enchanted +5) ● Disables Spellcasting ● Disables Thieving & Stealth ● -5 CHA ● Available from Ribald in Chapter 2 ● Price reduced by 50%
|
The Claw of Kazgaroth
|
● Unavailable in BG2
|
● Added to Jayes (Promenade) in BG2
|
The Vampire's Revenge
| ● -1 INT ● Inflicts damage upon the wielder and heals the target ● Berserk effect on the wielder upon every succesful hit ● Unavailable in BG2
|
● -2 CON ● Every succesful hit heals the wielder by 1 hit point ● Added to Bodhi's Lair in BG2
|
In all cases the item descriptions are updated to reflect the changes.
III. Credits
I'd like to thank:
- The whole IE community, for providing such a fine array of mods to keep these great games alive and ever-entertaining. This mod is a tiny way of saying thanks and providing something of my own that hopefully
somebody else will enjoy.
- Westley Weimer, The_Bigg, Wisp, and FredrikLindgren for the cornerstone of IE modding, WeiDU.
- Avenger for DLTCEP.
- Glenn Flansburg, Erephine, and Sam for BAM Workshop.
- Jon Olav Hauglid and Argent77 for Near Infinity.
- Dmitry Jemerov and bigmoshi for Infinity Explorer.
- Ascension64 for his awesome ToBEx.
- aVENGER & Mike1072 for letting me borrow their code and explaining the things I didn't understand.
- Sir_Kill at Blackwyrm Lair for his BAM Description tutorial.
- temujin for letting me know where I screwed up.
- ax, wut, Lollorian, Shaitan, 10th, Fennek, Noban, GeN1e/Ardanis, Piperb, Greenhorn, and clark-archer for helping with bug hunting.
- Silent and prowler for Russian translation.
- Shimmer_n_Fade, SixofSpades, Chevalier, Miloch, Thailog, Aranthys, Sergio, and Maurvir for their suggestions.
- The IESDP over at Gibberlings 3, and all the other tutorials and mods from which I
stole code borrowed tips, as well as all of the modders out there who graciously share their knowledge with the rest of us.
IV. Version History
Version 2.2:
- Added a new component: 'Cursed Items'.
- Fixed an issue with Cespenar's dialogue when upgrading the Silver Sword.
- Fixed an issue with the file for EE item descriptions (used to avoid duplicating the usabilities lines) misteriously vanishing from its folder since last version.
Version 2.1:
- Added Storm Star +5 to the Tweaked Items component.
- Added two scrolls of Knock in Candlekeep to the Item Pack for Tutu/BGT component.
- Added new BAMs for the Spellhold portal gems (Opal, Ruby, and Sapphire stones) and the Book of Rituals to the More Distinguishable Items component.
- Fixed an issue with some of the items in the Planescape:Torment component not getting their description updated.
- Fixed some minor typos.
- Since the +X% Elemental Damage component requires ToBEx, the items weren't available for the Enhanced Editions. Now they will be added to the main component if you're playing BG2:EE or EE:T.
- ¡Se habla español! Added spanish translation.
Version 2.0:
- Added Cam's code for item descriptions. Item Pack *SHOULD* now be fully compatible with both BGEE and BG2EE.
- Added extra conditions to prevent some components from being installed in the wrong game.
Version 1.9:
- On August 13th 2023, Item Pack became 14 years old! To commemorate the joyous occasion I have decided to include a new component dedicated to Planescape:Torment, my favorite game of all time.
- Added a new BAM for the Sling of Everard to the More Distinguishable Items component.
- Added extra tokens for the slot machine in Spellhold to the Extra Items component.
- Added an option to upgrade the Silver Sword to the Tweaked Items component.
- Added the Shakti Figurine to the Tweaked Items component.
- Changed some of the items' usabilities, which should be more dual-kitted friendly now.
- Changed the location of the Bracers of Icelandic Pearl.
- Changed Ulcaster's Academy Ring, now it no longers replaces the Vampiric Sword to avoid conflict with other mods.
- Fixed an issue with Malla's Soul Stone protecting from Cure Disease instead of the Diseased state.
- Fixed an issue with Club of Detonation's and Harbinger's party-friendly Fireball, which summoned the Cowled Wizards if the magic license wasn't paid.
- Fixed an issue with Holy Chaos! Decks's charges being incorrectly set.
- Updated WeiDU version to v249.
- Changed ReadMe format.
Version 1.8:
- Added new BAMs for Edwin's Amulet, Malla's Soul Stone, Mauler's Arm, The Sleeper, Jerrod's Mace, Everard's Morning Star, Wong Fei's Ioun Stone, and a slightly recoloured Scarlet Ninja-To to the More Distinguishable Items component.
- Added two new items to the Tweaked Items component: the Cloak of the Stars and Malla's Soul Stone.
- Added new BAMs for Perdue's Sword, Edwin's Amulet, History of the Sisters of Light and Darkness, and the Vial of Mysterious Liquid to the Item Pack for Tutu/BGT component. A new BG1-only item is also added to this component: Ulcaster Academy Ring.
- Fixed an issue with Mummy's Tea using Tutu-only sound resource & ground icon.
- Fixed Keryvian's bonus against demons, which weren't working because of the effects not being copied to the Override folder.
- Fixed Mummy's Tea “Gulp!” misplaced string reference that should appear after drinking it.
- Fixed the misplaced description for The Bitch Queen's Envoy.
- Fixed the misplaced name string for Tutu's modified Free Action Ring.
- Removed 'Beta' tag from +X% Elemental Damage component.
- Tweaked the Serpent Ring so dual kited Fighters/Thieves can use it too.
- Updated Russian translation.
- Updated the tooltip macro.
Version 1.7:
- Added a new component: 'Item Pack for Tutu/BGT'.
- Added a new component: '+X% Elemental Damage'.
- Added six new items to the main component: The Bitch Queen's Envoy, the Holy Chaos! Deck, Oil of Second Chances, Mummy's Tea, Boots of the Forgotten Ones, and Zilzanzer's Magnificent Dart.
- Added a new icon for the Plate of Balduran to the More Distinguishable Items component.
- Added compatibility with Tutu for the relevant items in both the Tweaked Items and Convenient Free Action Items components.
- Added one item to the More Work for Cromwell component: Dak'kon's Katana +4.
- Added four new items to Tweaked Items component: the Rod of Smiting, the Club of Detonation, the Harbinger Sword, and the Girdle of Fortitude.
- Included a new Werewolf paperdoll for the Shapeshifter class in the More Distinguishable Items component.
- Updated Russian translation.
Version 1.6:
- Added a new item to the main component: the Spyglass.
- Added Russian translation, courtesy of Silent from Arcanecoast.ru.
Version 1.5:
- Added a new component: 'Pocket Store'.
- Added a new item to the main component: the Wand of Protection.
- Added a new item to the Tweaked Items component: the Mercykiller Ring.
- Added immunity to morale break to the Greenstone Amulet of the Tweaked Items component.
- Added new icons for the Sensate Amulet, Vhailor's Helm, Mercykiller Ring, and a recoloured Skull of the Lich to the More Distinguishable Items component.
- Did a new description BAM for House of Despana Insignia.
- Fixed a mistyped 'OR' condition for Mantooth's upgrade.
Version 1.4:
- Added a new item to the main component: Jester's Bag of Holding.
- Added two new items to the Tweaked Items component: the Ring of Protection - Warder's Signet, and the Staff of Arundel.
- Did some code optimizations.
- Fixed an issue with the Dread Bond bracers, which were wrongly equippable by Kensais.
- Tweaked slightly the Badge of the Svirfneblin and the Chauntea's Vest armor.
Version 1.3:
- Added six new items to the main component: Keryvian (bastard sword), Blur Deck, Robe of the Watcher, Girdle of Labelas, and Scarab of Protection.
- Added two items to the More Work for Cromwell component: Mauler's Arm +4 & Reflection Shield +3.
- Fixed an issue with the Shield Amulet, which was providing protection from Tutu's Magic Missile instead of regular BG2's.
- Fixed an issue with the Serpent Ring, now Jan and other illusionist/thief characters can wear it too.
- Fixed Mantooth's bonus against wizards, which weren't working because of the effects not being copied to the Override folder.
- Fixed more compiling issues.
- Removed some mistyped 'OR()'s conditions.
Version 1.2:
- Added a new component: 'More Work for Cromwell'.
- Added an extra chunk of illithium and a Potion Case to the Extra Items component.
- Added a new icon for Dak'kon's Katana to the More Distinguishable Items component.
- Added three items to the Tweaked Items component: the Shield Amulet, the Studded Leather of Thorns +6, and the Short Sword of Mask +5.
- Changed ReadMe format.
- Fixed some compiling issues that were causing problems in certain instances (thanks to temujin).
- Fixed an issue with Mantooth's bonuses against liches and golems, which weren't working. Added bonus against wizards.
- Added a new icon for the Robe of Vecna to the More Distinguishable Items component.
Version 1.1:
- Added a new item to the main component: Badge of the Svirfneblin.
- Added a new icon for the Robe of Vecna to the More Distinguishable Items component.
- Changed Mantooth's sword colour, removed silver & cold iron flags.
- Corrected a few typos.
- Fixed an issue with the alternate BAMs not being copied to the Override folder if the main component was skipped.
- Fixed an issue with the Serpent Ring not displaying the Magic Resistance icon while equipped.
- Renamed Component IV. Added the Ring of Free Action to it.
Version 1: Initial release
V. Legal Stuff
Baldur's Gate I & II, Planescape:Torment, and all of their trademarks are property of Bioware, Black Isle, Interplay, and Wizards of the Coast. I am in no way related to them and yadda yadda, you know how this goes. This is purely meant to
entertain us players and NOT to profit in any way whatsoever.