Forgotten-Armament Item Descriptions
Battle Axes
STATISTICS:
- Damage: 1d8
- Damage Type: Slashing
- Critical Threat: 20/x2+1d8
- Speed Factor: 7
- Proficiency Type: Axe
- Type: One-handed
- Requires:
- 10 Strength
- Weight: 7
Bastard Swords
STATISTICS:
- Damage: 1d10
- Damage Type: Slashing
- Critical Threat: 19-20/x2
- Speed Factor: 8
- Proficiency Type: Bastard Sword
- Type: One-handed
- Requires:
- 11 Strength
- Weight: 10
Clubs
STATISTICS:
- Damage: 1d6
- Damage Type: Crushing
- Critical Threat: 20/x2
- Speed Factor: 4
- Proficiency Type: Club
- Type: One-handed
- Requires:
- 5 Strength
- Weight: 3
Daggers
STATISTICS:
- Damage: 1d4
- Damage Type: Piercing
- Critical Threat: 19-20/x2
- Speed Factor: 2
- Proficiency Type: Dagger
- Type: One-handed
- Requires:
- 3 Strength
- Weight: 1
Darts
STATISTICS:
- Damage: 1d4
- Damage Type: Missile
- Critical Threat: 20/x2
- Speed Factor: 2
- Proficiency Type: Dart
- Type: One-handed
- Weight: 0
Flails
STATISTICS:
- Damage: 1d8
- Damage Type: Piercing or Crushing
- Critical Threat: 20/x2
- Speed Factor: 7
- Proficiency Type: Flail/Morning Star
- Type: One-handed
- Requires:
- 13 Strength
- Weight: 15
Halberds
Range increased from 2 feet to 3 feet.
STATISTICS:
- Damage: 1d10
- Damage Type: Piercing or Slashing
- Critical Threat: 20/x2+1d10
- Speed Factor: 9
- Proficiency Type: Halberd
- Type: Two-handed
- Requires:
- 13 Strength
- Weight: 15
Heavy Crossbows
STATISTICS:
- Damage: +2
- Damage Type: Missile
- Critical Threat: 19-20/x2
- Speed Factor: 10
- Proficiency Type: Crossbow
- Type: Two-handed
- Requires:
- 12 Strength
- Weight: 14
Katanas
STATISTICS:
- Damage: 1d10
- Damage Type: Slashing
- Critical Threat: 19-20/x2
- Speed Factor: 4
- Proficiency Type: Katana
- Type: One-handed
- Requires:
- 6 Strength
- Weight: 6
Light Crossbows
STATISTICS:
- Damage Type: Missile
- Critical Threat: 19-20/x2
- Speed Factor: 5
- Proficiency Type: Crossbow
- Type: Two-handed
- Requires:
- 8 Strength
- Weight: 7
Longbows
STATISTICS:
- THAC0: +1
- Damage Type: Missile
- Critical Threat: 20/x2+1d6
- Speed Factor: 7
- Proficiency Type: Longbow
- Type: Two-handed
- Requires:
- 6 Strength
- Weight: 3
Long Swords
STATISTICS:
- Damage: 1d8
- Damage Type: Slashing
- Critical Threat: 19-20/x2
- Speed Factor: 5
- Proficiency Type: Long Sword
- Type: One-handed
- Requires:
- 6 Strength
- Weight: 4
Maces
STATISTICS:
- Damage: 1d6+1
- Damage Type: Crushing
- Critical Threat: 20/x2
- Speed Factor: 7
- Proficiency Type: Mace
- Type: One-handed
- Requires:
- 10 Strength
- Weight: 10
Morning Stars
STATISTICS:
- Damage: 1d8
- Damage Type: Piercing or Crushing
- Critical Threat: 20/x2
- Speed Factor: 7
- Proficiency Type: Flail/Morning Star
- Type: One-handed
- Requires:
- 11 Strength
- Weight: 12
Ninja-Tos
STATISTICS:
- Damage: 1d6
- Damage Type: Slashing
- Critical Threat: 18-20/x2
- Speed Factor: 4
- Proficiency Type: Scimitar/Wakizashi/Ninjatō
- Type: One-handed
- Requires:
- 6 Strength
- Weight: 5
Quarterstaves
STATISTICS:
- Damage: 1d6
- Damage Type: Crushing
- Critical Threat: 20/x2
- Speed Factor: 4
- Proficiency Type: Quarterstaff
- Type: Two-handed
- Requires:
- 5 Strength
- Weight: 4
Weight: 2
Scimitars
STATISTICS:
- Damage: 1d6
- Damage Type: Slashing
- Critical Threat: 18-20/x2
- Speed Factor: 5
- Proficiency Type: Scimitar/Wakizashi/Ninjatō
- Type: One-handed
- Requires:
- 10 Strength
- Weight: 4
Shortbow
STATISTICS:
- Damage Type: Missile
- Critical Threat: 20/x2+1d6
- Speed Factor: 6
- Proficiency Type: Shortbow
- Type: Two-handed
- Requires:
- 3 Strength
- Weight: 2
Short Swords
STATISTICS:
- Damage: 1d6
- Damage Type: Piercing
- Critical Threat: 19-20/x2
- Speed Factor: 3
- Proficiency Type: Short Sword
- Type: One-handed
- Requires:
- 5 Strength
- Weight: 3
Slings
STATISTICS:
- Damage Type: Missile
- Critical Threat: 20/x2
- Speed Factor: 6
- Proficiency Type: Sling
- Type: One-handed
- Requires:
- 3 Strength
- Weight: 0
Spears
Range increased from 2 feet to 3 feet.
STATISTICS:
- Damage: 1d8
- Damage Type: Piercing
- Critical Threat: 20/x2+1d8
- Speed Factor: 6
- Proficiency Type: Spear
- Type: Two-handed
- Requires:
- 5 Strength
- Weight: 5
Throwing Axes
STATISTICS:
- Damage: 1d6+1
- Damage Type (melee): Slashing
- Damage Type (thrown): Missile
- Critical Threat: 20/x2
- Speed Factor: 4
- Proficiency Type: Axe
- Type: One-handed
- Requires:
- 4 Strength
- Weight: 1
Two-Handed Swords
STATISTICS:
- Damage: 2d6
- Damage Type: Slashing
- Critical Threat: 19-20/x2
- Speed Factor: 10
- Proficiency Type: Two-handed Sword
- Type: Two-handed
- Requires:
- 14 Strength
- Weight: 15
Wakizashis
STATISTICS:
- Damage: 1d6
- Damage Type: Piercing
- Critical Threat: 18-20/x2
- Speed Factor: 3
- Proficiency Type: Scimitar/Wakizashi/Ninjatō
- Type: One-handed
- Requires:
- 5 Strength
- Weight: 3
Warhammers
STATISTICS:
- Damage: 1d8
- Damage Type: Crushing
- Critical Threat: 20/x2+1d8
- Speed Factor: 4
- Proficiency Type: War Hammer
- Type: One-handed
- Requires:
- 9 Strength
- Weight: 6